December 6, 2006

Evolution of Bone covers analyzed

Filed under: Bone — Jeff @ 6:21 pm

Chris Butcher, the manager of The Beguiling comic book shop in Toronto, has put an analysis of the Bone graphic novel covers on his blog.   It’s an interesting look at the progression from the earliest version of 1993 to the current Scholastic editions. He doesn’t have the final version of Bone 5: Rock Jaw, Master of the Eastern Border, which is posted above… hopefully,  Chris will like this one better!

Thanks to Kean over at the FLIGHT forum for catching this.

Bone games: The Director’s Cut now available

Filed under: Bone,News — Jeff @ 5:05 pm

Last Spring, Telltale Games,  maker of the episodic on-line adventure games Bone, Sam & Max, and CSI: Miami,  asked me if I would be interested in taking a second pass at the first two Bone games.  They wanted to make a Director’s Cut version of Out From Boneville and The Great Cow Race.

Bone: Out From Boneville was the very first episodic adventure game and a lot of software has been developed since it was originally released, so we had an opportunity to go back in and not only update the game engine, but add new scenes and lines to smooth out the story. Out from Boneville got mixed reviews when it first appeared, but has undergone some good reassecessment of late. The Great Cow Race game received IGN’s Editors’ Choice Award and GameTunnel’s Gold award. You can read a short interview about my involvement in the Director’s Cuts on Telltale’s site.

The new Director’s Cut editions of the games are available now for free if you already own them, and for a short time will be offered together for $19.99. Normally they are $12. 99 each.

Here's an excerpt from the Telltale's press release: 

‘Customers who have already purchased the Bone games from Telltale can upgrade to the new versions for no additional charge. Instructions for doing so are available at http://www.telltalegames.com/bone/upgrade.
"We've learned a lot about making episodic games since Out from Boneville came out," says Telltale CTO Kevin Bruner. "In the Director's Cut editions, we've brought the Bone games into our updated game engine and also made some content changes that we weren't able to do the first time around. The great thing about digital distribution is that it's really easy for us to get these improvements out, not only to new customers, but also to all of the customers who have already bought the Bone games."

The Director's Cuts were created in close collaboration with Jeff Smith, creator of the Bone graphic novels, and include updates to the core game engine and the addition of new content. Features include:

-A new animated prologue at the beginning of Out from Boneville, which provides backstory and establishes the episode in a larger context.

-Updated voice acting and character model for female protagonist Thorn in Out from Boneville, to more closely resemble her characterization in The Great Cow Race.

-Technical improvements, such as scalable resolutions and better game stability.  

-Added dialogue lines to improve story flow and enhance character development.’

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